Digital technology

Tentative segmentation of pro and anti Second Life behaviours

While I was posting an article on http://www.marktd.com, I came across this very interesting post about second-life. The very politically incorrect idea that second life may not be the promised Eldorado is actually a frightening prospect to many. But as Marketing is the subject here, the very conventional Marketing idea about segmentation arises. So, what are the different categories of second live users, and is it possible to give an opinion about second life without categorising, and even possibly measuring, these segments?

Tentative segmentation of pro and anti Second Life behaviours

Second LIfe

Careful! Dangerous subject. Voicing an opinion about second life is a difficult subject. It’s difficult because, on the one hand, it is very hard to make any sense out of this new emerging so-called meta-world. One day I got hit on the knuckles in a blog comment by a second life aficionado because I had described second life as the 3-D game.

“It’s not a 3-D game,” my opponent said, “it’s not even a meta-world, it is a meta-verse”, and since then I have been extremely careful with expressing ideas about second life. To a certain extent, it is a bit like debating Communism with a Communist or debating PC’s with an Apple fanatic: you won’t stand a chance.
But second life is a little different, it’s even more complex than Communism – well, to an extent.

The attitudes towards this new meta-verse (did I get it right this time?) Are extremely diverse. Let me list a number of different attitudes which I have spotted when talking to people about second life:

  1. category number one: these are the ones I would call the ignorant enthusiasts. Category one is that people who heard about second life and read about second life, but I’ve not actually browsed the meta-verse for any length of time. Having said that, they tend to be very enthusiastic about it and start evangelising all around them. To a certain extent, they can’t even understand why their management, for instance, does not want to invest in Second Life. But to another extent, they would be very bad at explaining why they should.
  2. category number two: category number two are those who have heard about it and read about it (they have even read the Gartner report stating that by 2010 everybody would have a second life), but unlike category number one, they are very scared about the fact that they will have to go there and adapt to this new universe. They also hate the idea of ‘living’ with avatars. And the idea of spending the rest of their lives trapped in a 3-D environment is just awful to them. Still, category number two, which I would call the Scared Believers, does not question the fact that second life may be a bubble which could burst any minute now.
  3. category number three: the third category is about what I would call Positive Participants. They have read about it, and even possibly they know quite a lot about it. They have their own avatar, and they browse the meta-verse from time to time in order to make their avatar live and develop. And they are really proud of being one of the early adopters. To be honest with you, I haven’t met many of that sort.
  4. category number four: this is what I would call the diehard fanatics. They are probably the ones responsible for all the hoo-ha about second life i.e. responsible for the very existence of all the preceding categories. They have been on-line on second life for a long time, they have even started their own business, they buy things from second life and even possibly sell things to other avatars on second life. Because they are not very numerous, they are often interviewed and they serve as references. They can be met on television screens or in innovation meetings (yes, I saw a few of them).

Of course, I am not talking about those who haven’t heard about Second Life, or worse, those who think it’s an awful bubble which will burst one day and sooner than later. Either they don’t exist or they must be living in caves.
At this stage, it is very difficult for me to tell you how many of these categories are represented by real people, supported by real numbers. Strangely enough, it may seem that talking around you, there aren’t so many people who will have gone beyond reading a few articles about it.

But is it a valid sign? I remember the day in 1996 when I went to a bar in Nice. This bar was packed with students from all around the world. We ourselves had flown from London to evangelise a bunch of European bankers about the potential that the Internet had in store for them.

We were so full of our knowledge, knowing that most of the people around us hadn’t seen much of the web, that we couldn’t resist, beer in hand, the pleasure of telling everybody about what we were doing for a living: we were Internet consultants for goodness sake, at an age where practically nobody could access the Internet!

The feedback we had that night from a Danish girl, regardless of how much beer was poured in our glasses, was “the Internet! It’s so naf! It’s slow and it’s crap!”. Tells you how wrong people can get sometimes.

This is why, belonging to category number two as I do, (and I am even worse than that in fact, I just can’t stand these 3-D environments which I think are really ugly for one, and are also disconnected from reality and a dislike this, plus it really looks like a 3-D game despite what second life fanatics may say, plus it really looks like a bubble), I really feel uneasy about admitting that I belong to that category because it really makes me feel like that girl we met in that café in Nice in 1996.

However, although I have spent the past 12 years trying to be ahead of the bunch, and try to know everything about all the newest fads in the industry, I have decided not to go beyond the creation of my avatar. After all, maybe I have created category number five: those who do create an avatar, but never bother to do anything with it and don’t care anyway.

If you belong to that kind, welcome!

Yann Gourvennec
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Yann Gourvennec

Yann Gourvennec created visionarymarketing.com in 1996. He is a speaker and author of 6 books. In 2014 he went from intrapreneur to entrepreneur, when he created his digital marketing agency. ———————————————————— Yann Gourvennec a créé visionarymarketing.com en 1996. Il est conférencier et auteur de 6 livres. En 2014, il est passé d'intrapreneur à entrepreneur en créant son agence de marketing numérique. More »

One Comment

  1. I think it’s interesting that it’s people in your fourth category who are responsible for that article – with the exception of them actually being fanatics, that is.
    Actually, I have no idea who’s making all the El Dorado promises, however Wagner’s line of reasoning is an oft-repeated, and frequently misunderstood one.
    Your marketing department can do very well in Second Life – but they’ve got to think, be innovative, adaptable, and understand your target demographic.
    You know… all the stuff you actually pay them to do.
    If they run on momentum, inertia, tradition and hubris, then you’ll find that it falls flat.

  2. I think it’s interesting that it’s people in your fourth category who are responsible for that article – with the exception of them actually being fanatics, that is.
    Actually, I have no idea who’s making all the El Dorado promises, however Wagner’s line of reasoning is an oft-repeated, and frequently misunderstood one.
    Your marketing department can do very well in Second Life – but they’ve got to think, be innovative, adaptable, and understand your target demographic.
    You know… all the stuff you actually pay them to do.
    If they run on momentum, inertia, tradition and hubris, then you’ll find that it falls flat.

  3. Hello,
    I am too part of category number 5 !
    But for how long ?
    Well, right now, I’m busy enough trying to manage one life, I can’t see how I could do with a second one.
    But who knows ?

  4. Hello,
    I am too part of category number 5 !
    But for how long ?
    Well, right now, I’m busy enough trying to manage one life, I can’t see how I could do with a second one.
    But who knows ?

  5. I’m #1, and ashamed of it! I must be the least active self-proclaimed innovator, as I don’t even have an avatar yet… but I do believe in the potential of ‘virtual economies’. There’s nothing new about people creating and capturing value with purely virtual activities… so why wouldn’t whole economies be virtual?
    I don’t need to make the case for the potential of SL here… but when, in 2004, the first ‘proper’ analysis cough, cough into one of the first virtual economies showed that Everquest’s pcGDP was larger than that of Bulgaria, I started to pay attention (see http://www.newscientist.com/article.ns?id=dn1847 ). Correct that for hype, bubble, inflation, what-you-will.. it still means something.
    My guess is that SL is starting to suffer from the first effects of the 2nd stage of a typical hype-curve… the through of disillusionment. Virtual words still represent a new system with new rules and marketers have to find a succesful way to play it. Just because they haven’t figured out yet how to manipulate people as they have in “first life” does not mean there’s no potential to do so.
    On the other hand, signs ‘au contraire’ are there just as well. Like other people that try to think ahead of the curve, I laugh at the sillyness of companies that are falling over themselves to sink millions into this medium. I observed a large bank doing just that: “What, our competitor opened a virtual branch? We can’t be caught behind again, just like a decade ago!”…. and there goes the marketing budget.
    I guess the author’s big question is: am I growing old and weary of new phenomena that are initially too frightening to embrace, or am I just smarter than the VC’s that funded pets.com? I guess I side with him on the latter one, and will continue to look for the next promise which has less bubble-potential than this one.

  6. I’m #1, and ashamed of it! I must be the least active self-proclaimed innovator, as I don’t even have an avatar yet… but I do believe in the potential of ‘virtual economies’. There’s nothing new about people creating and capturing value with purely virtual activities… so why wouldn’t whole economies be virtual?
    I don’t need to make the case for the potential of SL here… but when, in 2004, the first ‘proper’ analysis cough, cough into one of the first virtual economies showed that Everquest’s pcGDP was larger than that of Bulgaria, I started to pay attention (see http://www.newscientist.com/article.ns?id=dn1847 ). Correct that for hype, bubble, inflation, what-you-will.. it still means something.
    My guess is that SL is starting to suffer from the first effects of the 2nd stage of a typical hype-curve… the through of disillusionment. Virtual words still represent a new system with new rules and marketers have to find a succesful way to play it. Just because they haven’t figured out yet how to manipulate people as they have in “first life” does not mean there’s no potential to do so.
    On the other hand, signs ‘au contraire’ are there just as well. Like other people that try to think ahead of the curve, I laugh at the sillyness of companies that are falling over themselves to sink millions into this medium. I observed a large bank doing just that: “What, our competitor opened a virtual branch? We can’t be caught behind again, just like a decade ago!”…. and there goes the marketing budget.
    I guess the author’s big question is: am I growing old and weary of new phenomena that are initially too frightening to embrace, or am I just smarter than the VC’s that funded pets.com? I guess I side with him on the latter one, and will continue to look for the next promise which has less bubble-potential than this one.

  7. Damn it! I think Im belong to category # 6 :S
    it could be just like this:
    people who do not know anything about second life, in theory, we just know about the exist of this new “life” but, the fact of this is enough to hate that, ti is unveliable knows about people who waste her life in stuffs like that, it is so dangerous, the digital market is the most powerful way to brings new ideas to “the mass” if those “comfortable” ideas could supply the real world, the human being it’s screw…

  8. Damn it! I think Im belong to category # 6 :S
    it could be just like this:
    people who do not know anything about second life, in theory, we just know about the exist of this new “life” but, the fact of this is enough to hate that, ti is unveliable knows about people who waste her life in stuffs like that, it is so dangerous, the digital market is the most powerful way to brings new ideas to “the mass” if those “comfortable” ideas could supply the real world, the human being it’s screw…

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